This is another example of using the canvas framework KineticJs that I created with my friend Robert Hickman. It is based off the Starcraft 2 arcade game Nexus wars and an extension of my sandman project.Full Screen here
How to Play
Click on the unit portrait on the menu bar below the game to place a building. Your units will automatically seek out enemy units. You get money passively and from each unit destroyed.
Each unit has different stats:
- Warrior (100g) has a lot of life but is melee
- Archer (125g) is fast and can fire fast
- Mage (150g) has a long range and hits hard but has low life
It uses the same pathing algorithm as my sandman project to seek enemy units with some simple AI added in for a computer player. If no enemy is found it will travel to the opposite side of the board. It is still a work in progress with my idea to eventually turn it into a full-fledged MOBA. The game can handle about 500 active units before it starts to slow down.Fork it on Github